![]() In my opinion this is the first kind of rendering exercise new CG artists should take on. The goal here is to get you creating reasonably “Photo-Real” renders as quickly and simply as possible using only a Plate image (background photo) along with a Spherical HDRI for an IBL (Image Based Lighting) setup. We’ll be rendering this cool exterior shot of the always classy ‘81 Delorean. Anyway it’s a long one, but should be a good time! I go step by step so you should be able to produce very similar results, though you can also download my final 4K render and After Effects comp if you just want to skip the scene setup in Max. It can be, but this info is equally useful to seasoned artists. Also, though I call this an “Intro” this doesn’t mean this tutorial is specifically for beginners. ![]() After years of promising a Mental Ray tutorial I’m finally getting around to it! Ironically I am doing most of my work with Vray now, but Mental Ray is still a great engine! I think it’s important to learn to push the limits of the tools built into 3DS Max before jumping to 3rd party render engines and plug-ins. ![]()
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